Blood Apprentice
Vampires have always had an obsession with blood and control. As such their magic has always revolved around blood and souls. These vampires attack their enemies by causing their blood to boil or by using their aura to disrupt the auras of their enemies, thus being able to strike their souls. If the vampire is attacking a non-living creature it can use its blood boiling magic as a field of fiery aura to damage it.
Special Notes: During battle, this unit can drain life from victims to renew its own health. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | Blood Manipulator Flesh Artisan |
Cost: | 21 |
HP: | 26 |
Movement: | 5 |
XP: | 55 |
Level: | 1 |
Alignment: | chaotic |
ID | Blood Apprentice |
Abilities: |
Attacks (damage - count)
fangs melee | 4 - 2 pierce | drains backstab | |
blood boil ranged | 7 - 3 fire | magical |
Resistances
blade | 0% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -20% | |||
cold | 0% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 20% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |